Letiger's game Reviews on Newgrounds (2024)

146 Game Reviews

15 w/ Responses

123456789101112131415

6 reviews are hidden due to your filters.

The Abusive Review Quiz

Good for testing myself

This flash is a great way to be able to show how well you are able to flag other people's reviews. I have played through it various times, and through all of them, have made silver whistle consistantly. Hell, that even matches what my actual whistles is. (Though it is very high since I dropped down from gold.)

Some of the abusive ones are really, really obvious, yet I feel as if some of them are not. Was it the one that referred to other reviewers? Maybe the "u sux" one was, though I marked it as useless. In either case, geting deity would have to be very, very hard.

I do wish, though, that you would put in an answer sheet that shows which is what, and why. Of course, the medals kind of ruin the point of this, but maybe it should be an option for those that got the deity whistle. Of course, I cannot say that it is not, myself, since I have never made it there, but I cannot assume.

Very tricky, yet needs more to it. 7/10

Ice Shape Master

Alright game.

This flash is a simple game, but that's all it is. Just one little mini-game which goes into levels that get sequentially harder. That's fine, but puzzle games like this, for me, just aren't interesting in the long run. I think I was around four levels into the game before I really started getting bored with it. It certainly looks nice, for one.

At first, it may not look challenging, but keep trying to place pieces in, sequentially, for a long period of time may give you carpel tunnel or something similar. Besides that, I have nothing else really to say. It's not a bad game by any standards; it's just boring.

Save Jim

Slightly above average.

This game actually has a bit of promise going for it. First off, I thought it was just a stupid little game, but it's not. It's challenging. If it were just you controlling Jim with your arrow keys, it'd be another pointless, boring avoiding game. You've done something here that gives us a differentiation from the normal.

Well, in the controls atleast. I never noticed why you did it in that way until I was at the level with the slime. If I ran into a wall, I died. I had to go through the down arrow to get to the up one, so I had to make sure I was constantly not too low. I died many times on that level. And the ones after that made use of this principal also. It's a good game in that respect.

The downside is your visuals. The title screen is, by far, the best screen of the game. In looks, atleast. Your level title cards are bland. I could make something like that in paint and I have no creative ability at all. You could've atleast added some flare to this rather than just click on the paintbrush icon and paint something.

For the rest of the game? They were fine for them, atleast. The stick figure looked slightly better, if only for the fact that he's in strips you can see. The only thing not black or gray are the colored objects in the game. Besides that, everything is in monotone. Perhaps you could fix that by adding, I don't know, more colors?

Well, it woudn't be so great withought its music. I never once heard the same loop over and over again. The music kept me going, and didn't bog down the game by repeating itself, or being just too horrible.

If you make another game like this, please, try what I've said. Overall, it's not bad, but it's not too great either. I'd just play it once, like it, then never play it again because it dosen't have anything too special.

lucatheawsomeresponds:

thanks i probarly am going to make a second one :)

Tarakan

What is this I don't even...

First of all, I don't care about how the game looks. I don't care if it has visuals that make me want to cry, in a good way. Just because you're making one with better graphics does not mean the game will be good if you're keeping everything else the same. it doesn't matter to me as long as I can tell what the game is doing.

First complaint, your stamina. It runs out way too quickly for you to be doing anything and it doesn't start full. You have to keep jamming, not holding, space whilst clicking around the screen. That's a chore in itself. Yes, I understand it's a single button game where you only have to get as many points as possible, but that shoudn't be a chore; atleast not in the first part of the game.

Overall, the worst part of the game is the (spider?). The first time I died, the spider was not anywhere close to me and I was just left saying "what?" to myself. Then you have to sit through a loading screen just to have another chance at playing this game again. After all that, I had a score of ~900,000. Overinflated much?

So: it's not fun, it's a chore, it makes you wait to start over, and you die way too early. Am I not seeing something here? If you are making Tarakan Enhanced, not only should you make it look better. It should play better.

--My way of doing that would be a "Survive this level for X amount of seconds whilst collecting gold" buy upgrades, repeat.(Mouse controlled)--

That's just for me, but it's your game. If you change nothing, expect the reviews to be almost identicaly in nature.

Exmortis 2

The best of the Exmortis series.

Exmortis 2 is, withought a doubt, the best flash in the entire three part series. Not to say that one isn't bad, but this one is the one I started with, and the one that I've played the most.

Right away, even if you've never played number one, it gets you right into the "action". (Even if the action is slow, it's still considered action) Arriving at the church and moving your mouse every which way, reading the different descriptions, seeing the clouds come closer, and even talking to what's-his-face in the booth all give us a tone for the rest of the game.

Sure, there's not much of a story except, "Exmortis come. We try to kill. We fail. We die. Few people left." but for this game, it dosen't matter. You're constantly on the run from them and don't have time to wonder about those things since the first thing you're focused on is surviving.

The ending left me confused, but not by much. More so in, "what just happened?". Besides that, I had a lot of fun and a bit of a jump fright playing through it. The only part I did not enjoy in the least is the puzzle. Yes, I know it is a point-and-click puzzle game, and that's alright. I can deal with going from room to room searching, combining objects etc. I do not like, however, clicking on random patterns in the "dead world" just to make a bridge to jump to a next level. Rinse and repeat around three times.

That, for me, isn't fun. It's a waste of time where I just go look up the answer for online, or if I don't find it, I might just quit the game all together. That didn't happen for this particular game, but for lesser ones it would.

The best part about this game is the simpilest by far. It's all around you, and on top of that it IS interesting. That's moving your mouse around and having the main character describing the scenes around him. What more is there to say? I can't describe how good it makes this game other than, "Go play it and see."

I don't see any way to improve upon this except for removing that one part. If you ever decide to make another Exmortis game, copy this one's formula almost exactly. Exmortis three was a dissapointment which I did not play AT ALL through the first few screnes of the game. If you make another one, please re-do Exmortis three.

If you would have done a four in this style, sure, I'd have lost some story elements, but I think the gameplay can get me back into it as fast as possible.

The Scale of the Universe

Interesting.

I, for one, am always interested in things science related. Well, most of the things science related. One of those things happen to be the scale of our universe, what it's made of and etc. This game satisfies one of those curiosities.

Looking at the sub-atomic makes me feel huge, then I zoom all the way out and feel extremelly tiny (Imagine what the planck-length feels to the observable universe). I love reading about all the things that are that small, or that huge.

If you were to make another game in a similar-style to this, I'd suggest adding a lot more variety and/or objects. This flash, while good, can only burn around five minutes.

Bullet Heaven

Bullet hell

I've never really played any game in the Epic Battle Fantasy series, apart from the first one, but this is the one that, when I looked at it, made me interested in playing it. It starts out slow, I like that, and then by the time you reach the desert it's just a struggle to survive. If you'd look at my ratings, they go From S/A to A/B to C/D to E/F quickly as it goes down layer to layer.

It scales in difficulty nicely, but can be jarring at times. The only two times, well three but the third one does not count, I experianced this were when I was fighting underwater for the first time, and when I was fighting the pharoh. It gets you into the game, and then ramps it up when you're already hooked. That itself is a nice addition.

The music is fine, for the most part. I don't know, but I can't tell, when I'm not focused completely on it, whether or not the music is changing apart from the one at the menu screen. I think they need to have more distinct styles than that.

There really aren't any bad parts to this game with the worst parts being only average to slightly above average. Nothing is too horrible within it. If you'd have to improve something I'd just say more upgrades/levels/characters and etc.

For Bullet Heaven to be a 10/10, I'd have to be able to shoot rainbows out of Nolegs' ass, but that's my own opinion.

Palisade Guardian 2

A lot missing.

First off, I'd like to talk about what's improved. The graphics have gotton better a bit, but it still dosen't feel like a defense game. Perhaps if you would've been planted inside of the building with the enemy coming out to attack you instead of you being out to the site it would've been better.

Secondly, the accuracy is far better. On the last game, I had trouble hitting anything if I shot for more than 1 second. With this, I can still hit things up to around 2 seconds. It makes things easier on the targeting and thus makes the whole game easier. The other thing is the repair bar. Last game you coudn't repair all, but in this one you can which makes it so much easier and less time consuming.

Now the game, for what it is, has a lot missing. What these games thrive on are the upgrades. All you have are weapons and the sight for them, which I never found out if they work automatically or you're supposed to equip them. Maybe I need to go over the controls again.

Anyways, all you have are weapons. That's it. You can't buy extra men to help you, you can't buy turrets, and you certainly can't buy wall upgrades or even base upgrades. It really leaves me bored after the first few rounds. There's nothing to strive for.

Maybe, if you make a Palisade Guardian 3, you'll incorporate this. I certainly would like to go through all 35 levels with that, but how it is, I start to lose interest at around 5.

It's really lacking.

Spacepong

Not great.

First of all, it's Pong and that's basic, but alright. It seemed to have an interesting background, but it's nothing real special with a few problems. First of all, the speed of our paddle, or half-circle, was way to slow for the speed of the ball at times. I should be able to get from side to side to hit the ball, but I'm not.

Only around a quarter of the way can I go at such speeds. That squeak whenever the Earth hits things tends to get annoying. If this was space pong, then the background might've been like a galaxy, and the two paddles could've been planets that were bigger or suns.

Another thing is that I just started the game again, and guess what. I've scored 3 points withought even doing anything. Now the computer has scored 9, but that dosen't warrent what I got.

"Appearances"

I'm not exactly a poetry connesuir.

I'm not big fan of poetry, but this seems alright. Needless to say, I do have trouble understanding it, but as someone said to me along the likes of "Real genius is not meant to be understood" or something of it.

The pictures don't make sense, but I'd assume they're something to reflect on; reflting on apperances? After that there's nothing to say, but the music. It's alright when it's hushed down, but now that I've typed this and the flash is still playing, it's getting downright annoying.

I guess it's only supposed to go with the beggning to a little bit after the end of the flash, but still. When it makes those high noises at times, it's just plain annoying.

123456789101112131415

Letiger's game Reviews on Newgrounds (2024)

FAQs

Is Newgrounds ok for kids? ›

The site's legal terms stipulate that kids 13-17 are supposed to have parental permission to join the site, and anyone under 18 is banned (in theory) from looking at the Adult Features section, but there's no real safeguard to ensure those rules are followed.

What does m mean on Newgrounds? ›

M - Mature (17+) - Mature subject matter.

Equivalent to R by the MPA and low TV-MA by the TVPG.

Does Newgrounds pay? ›

How much people get. Revenue will only be paid out when it reaches $100, and it will accrue month after month until it reaches that figure. There is a thread with explains exactly when it will pay out monthly. Checks are usually expected to be paid before 5 weeks after the end of the month when the user reached $100.

How old is Newgrounds? ›

Newgrounds is a company and entertainment website founded by Tom Fulp in 1995. It hosts user-generated content such as games, films, audio, and artwork. Fulp produces in-house content at the headquarters and offices in Glenside, Pennsylvania.

Should I let my 7 year old play among us? ›

Is Among Us Okay for Kids? Several dangers in Among Us make it potentially unsuitable for kids, including graphic cartoon violence and unrestricted chats with strangers. The game is rated by the ESRB 10+, meaning that this organization has decided Among Us isn't safe for children under 10 years old.

Is game night ok for 12 year olds? ›

12 and up. I think if your 12 year old is mature enough they could watch it if they don't know things they shouldn't watch it my 12 yr old is very mature and knows things it was fine for her to watch it. But, I wouldn't make a decision on other peoples ratings you are the parent you decide if you want them to watch it.

Who runs Newgrounds? ›

Thomas Charles Fulp (born April 30, 1978) is an American programmer known for creating the website Newgrounds and co-founding the video game company The Behemoth. Perkasie, Pennsylvania, U.S.

How old do you have to be to use Newgrounds? ›

In any case, you affirm that you are over the age of 13, as the Newgrounds Website is not intended for children under 13. If you are under 13 years of age, then please leave Newgrounds immediately - there are lots of other, more pleasant web sites out there that won't horrify your delicate parents.

Is there a job that pays you to play games? ›

Here are some of the ways you can make money as a member of the Gaming Jobs Online community: 1. Playtesting and beta testing: Get paid to be among the first to experience unreleased games and provide valuable feedback to developers.

What grade is Pico's school? ›

Pico was created to be the mascot of Newgrounds in 1999, but was phased out by Tankman in 2006. It was speculated on Newgrounds for years that Pico and his friends were around 11-13 years old, but Tom Fulp confirmed that all the major characters in Pico's School are high school seniors (around 17-18 years old).

What is Newgrounds worth? ›

In January 2008, Tom Fulp estimated that he could sell Newgrounds for $15 million. Unlike other creators of major websites, such as Eric Bauman of EBaum's World, Tom Fulp decided to keep direct control of Newgrounds. This makes Newgrounds one of the most popular privately owned websites on the internet.

How many people visit Newgrounds? ›

newgrounds.com Web Traffic Statistics

In April newgrounds.com received 34.28M visits with the average session duration 06:56.

Is online gaming OK for kids? ›

For families with children, the risks of gaming online go beyond downloading harmful files. Online gaming can expose children to cyberbullies, online predators, inappropriate content, and worse.

Is FNF ok for 10 year olds? ›

Sad to say but no, FNF is really not suitable to children. It was never meant to. Yes, its quite popular with children, often . It's not for kids it basically suitable for 13+ year olds.

Are multiplayer games safe for kids? ›

It's important to remember that most multiplayer games are open to everyone which means your child may be playing with people much younger and much older than them. Players will be of varying ability and in many cases, players will exhibit toxic gaming behavior.

References

Top Articles
Latest Posts
Article information

Author: Rev. Porsche Oberbrunner

Last Updated:

Views: 6062

Rating: 4.2 / 5 (73 voted)

Reviews: 88% of readers found this page helpful

Author information

Name: Rev. Porsche Oberbrunner

Birthday: 1994-06-25

Address: Suite 153 582 Lubowitz Walks, Port Alfredoborough, IN 72879-2838

Phone: +128413562823324

Job: IT Strategist

Hobby: Video gaming, Basketball, Web surfing, Book restoration, Jogging, Shooting, Fishing

Introduction: My name is Rev. Porsche Oberbrunner, I am a zany, graceful, talented, witty, determined, shiny, enchanting person who loves writing and wants to share my knowledge and understanding with you.